Sunday, February 16, 2014

Week 2 Character Select, and xbox control problems.

This week I made a ugly character select menu and linked it with correct characters in game who all look the same now anyway.










I now had to work on the problem with the 360 controller. A 360 controller the best option for a racing game. Especially so for ones like ours so getting it working is somewhat important. 



Here it is after windows installed everything for me. Literally plug and play.

Unity recognizes the gamepad.


 It doesn't work huzzah.Wait.

All my code uses the get Input.GetAxis code that is necessary for this to work. Tested the controls in the windows control settings tester, it works fine. Even tried rebinding the default key inputs to the joysticks on the controller, didn't work. I have No idea why this isn't working and will try to ask Brandon in class this Tuesday and look online.


 This is the beginnings of a script to randomize the starting positions of the cars.

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