Basically, I spent most of this week looking around the internet, and gathering different sound clips that can be applied to the level. The lone exception being a music track that would play in the background of the game. Sounds include:
- Car engine loop (3)
- Car brake (2)
- Car acceleration
- Car initial rev-up before cars start moving
- Car gun fire (3)
- Car ammo pick-up
- Car bumping into wall/car (2)
Some of the sounds have multiple choices to choose from for variety as noted by the (#) mark.
Additional 3ds-Max Objects
The first two objects are the ammo pick-ups for the car bullets that cars would pick-up as they move along the track.
Accelerate and Break ammo
The second two objects are the power slides that would be on the road along the track that the player would try to aim for or avoid.
Accelerate and Break road-slides
The third two objects are actual tunnel pieces for the heaven level.
Short and Long Heaven tunnels
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