Vegetation Tweaks:
New Flower Texture
Simple texture change. The previous yellow texture people found to be distracting as they looked like "hot dogs." The original is still usable though.
Might not be very visible here, but I went back and moved around the branches so that they're less uniformed and more "natural" looking as Brian suggested.
Heaven Architecture:
1st Structure
2nd Structure
3rd Structure
4th Structure
5th Structure
6th Structure
Mostly what I worked on this week. The dome parts use a transparent White texture while the rest of the structure uses white and gold types of marble. They're still a work in progress as they need the finer details and door textures. Plus, I might redo the double structure as I didn't like the way it came out (Structure 6). Plus, looking back at Structure 2...I swear, it feels like I made a pumpkin.
Like my previous light designs, some of the structures come with animations; structures 3, 4 and 5 specifically. Structure 3 is basically a levitating house, Structure 4 has lights shooting off in every direction from the top-dome, and Structure 5 has a levitating ball on the second story platform.
Bridge Part
A completed Heaven bridge piece.
Future: As Jeremy and Greg have been wrapping up getting their parts together, I'll be using this week to get my completed Doodads into their combined HellRacers version. As well as completing the Heaven structures.
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